Mortal Kombat X


NetherRealm Studios

Sound Designer

Recorded, designed, and implemented sound effects for all aspects of the game, including characters, environments, cinemas, and UI.

Mixed all story mode cinematic movies.

Mixed in-game characters and environments and contributed to global mixing decisions.

Managed and directed sound effects outsourcers for Mortal Kombat X's story mode.

Mortal Kombat X Demo Reel

This video shows a small slice of my work on Mortal Kombat X.
All sound effects you hear in the video were created by me. Music, environments, and many character grunts have been muted.

Awards Received

The Game Awards

Best Fighting Game

The NAVGTR Awards

Best Fighting Game

Additional Media

Mortal Kombat X Storymode